
Meklord Nucleus Infinity Core
Card Stats
Attribute
DARK
Type
Machine
Level
★ (1)
ATK
0
DEF
0
Card Text
The first time this card would be destroyed by battle each turn, it is not destroyed. You can only use each of the following effects of "Meklord Nucleus Infinity Core" once per turn. If this card is Normal or Special Summoned: You can add 1 "Meklord" Spell/Trap from your Deck to your hand. If this card is destroyed by card effect: You can Special Summon 1 "Meklord Emperor" monster from your hand or Deck with a different Attribute from the monsters you control, ignoring its Summoning conditions, also for the rest of this turn, you can only declare an attack with 1 monster.
Format Legality
TCG
UnlimitedOCG
UnlimitedGoat (2005)
Check ListAlso available in
Master Duel
Usable as Material For
Lubellion the Searing Dragon
Fusionas 1 DARK monster
El Shaddoll Winda
Fusionas 1 DARK monster
Millennium-Eyes Restrict
Fusionas 1 Effect Monster
Invoked Caliga
Fusionas 1 DARK monster
Starving Venom Fusion Dragon
Fusionas 2 DARK monsters on the field
Predaplant Dragostapelia
Fusionas 1 DARK monster
Stardust Dragon
Synchroas 1+ non-Tuners
Black Rose Dragon
Synchroas 1+ non-Tuners
Baronne de Fleur
Synchroas 1+ non-Tuners
Borreload Savage Dragon
Synchroas 1+ non-Tuners
Trishula, Dragon of the Ice Barrier
Synchroas 2+ non-Tuners
PSY-Framelord Omega
Synchroas 1+ non-Tuners
Scarlight Red Dragon Archfiend
Synchroas 1+ non-Tuners
Accesscode Talker
Linkas 2+ Effect Monsters
Decode Talker
Linkas 2+ Effect Monsters
I:P Masquerena
Linkas 2 non-Link Monsters
Secure Gardna
Linkas 1 non-Link Monster
Linkuriboh
Linkas 1 Level 1 monster
Apollousa, Bow of the Goddess
Linkas 2+ monsters with different names, except Tokens
Chimeratech Fortress Dragon
Contact Fusionas 1+ Machine monsters
Set NameRarityPrice